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Engine Programmer

Epic Games
CompanyEpic Games
CategoryEngineering
LocationVancouver
RemoteOn-site (inferred)
EmploymentNot stated
LevelNot stated
SalaryNot stated by the employer
Posted21 Jul 2026
Last verified30 Jul 2026
SourceEmployer career page (greenhouse)
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Description
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do The Fortnite Tech Desktop team is looking for an experienced Engine Programmer to enhance the player experience on the PC platform. You will work with other programmers and directly contribute to building and improving our Desktop platform support to an industry-leading state. This role covers a wide range of specialties, focusing on stability and performance programming and ensuring critical features are available and performant for the Fortnite user base. In this role, you will Analyze and resolve stability and performance problems of Fortnite on a wide range of PC hardware configurations; this includes identifying solutions in such areas as: Solving CPU and GPU performance and compatibility issues Making improvements to platform toolchains, i.e., compiler/linker support, SDK upgrades, platform-specific data management tools, debugger integration, crash reporting, etc. Improvements in low-level systems that interface with platform APIs, i.e., memory allocators (physical and virtual), file systems, and input systems Monitor stability and performance data from Fortnite releases, address live issues that players are facing, and improve Unreal Engine’s systems and applications in Fortnite-specific use cases Build and maintain Fortnite's support across PC storefronts, operating systems, and platforms, including Epic Games Store and Microsoft Store builds and Windows on ARM Collaborate with a variety of other Epic teams within Fortnite and Unreal Engine to help them solve complex technical challenges in ways that move the stability and quality of Fortnite and our internal products forward What we're looking for Strong C++ knowledge and multi-threaded programming techniques; ability to code and design various core engine systems Experience in profiling and optimizing a large codebase Ability to diagnose, debug, and action complex problems coming from a live-service title and experience in handling stability issues Demonstrated ability to reason about and debug large, interacting systems from the macro-level to the micro-level Experience with Linux, such as profiling and optimizing code that also runs on servers, is preferred Experience with OS-level systems, Windows/Linux APIs, and common frameworks is a plus EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but
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