MTS, Simulation Infrastructure Engineer
Genesis
| Company | Genesis |
| Category | Engineering |
| Location | San Carlos |
| Remote | On-site (inferred) |
| Employment | Not stated |
| Level | Not stated |
| Salary | Not stated by the employer |
| Posted | 2 Jul 2026 |
| Last verified | 30 Jul 2026 |
| Source | Employer career page (ashby) |
Description
WHAT YOU’LL DO
INFRASTRUCTURE
- Build core simulation-centered infrastructure for robotics model development, evaluation, and iteration.
- Design scalable systems for creating, running, and managing diverse simulation workloads across tasks, environments, and robots.
- Develop reusable environment frameworks, task interfaces, and tooling that make simulation workflows more reliable and observable.
SIMULATION ENVIRONMENT
- Build sim-ready digital twin environments for real work assets, scenes, and tasks.
- Tune physics, rendering, geometry, robot settings to reduce sim-to-real gap.
- Work closely with simulation engine, rendering, asset, AI, and robotics teams to improve realism, coverage, and usefulness of simulation.
WHAT YOU’LL BRING
- Strong software engineering skills in Python, C++, or similar language.
- Experience building simulation systems, robotics infrastructure, evaluation platforms, or large-scale experimentation tools.
- Strong understanding of software architecture, data pipelines, distributed systems, and production engineering practices.
- Ability to work across robotics, simulation, ML, and infrastructure teams to turn ambiguous needs into robust systems.
BONUS POINTS
- Built closed-loop or log-replay evaluation at scale.
- Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.
- Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.
- Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.
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