Senior Engine Programmer | Programmeur moteur senior
Larian
| Company | Larian |
| Category | Engineering |
| Location | Quebec |
| Remote | On-site (inferred) |
| Employment | Not stated |
| Level | Senior |
| Salary | Not stated by the employer |
| Posted | 30 Jun 2026 |
| Last verified | 30 Jul 2026 |
| Source | Employer career page (lever) |
Description
(Version française ci-dessous)
Senior Engine Programmer
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Work on all aspects of engine development
Write performant, robust and maintainable code
Debug, profile and optimize code to hit quality and performance targets
Contribute in code reviews, testing and documentation
Show strong passion for making the highest quality state of the art games
Be an active participant in the design and production of the engine
Mentor and support team members
Requirements
5+ years game development experience
Expert in C++
Open-minded, willing to collaborate, experiment and iterate over a specific feature
Passion for making and playing great games
Experience with data driven development
Experience with a wide range of CPU and GPU profiling tools
Multithreading should be second nature
Knowledge of modern hardware
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
Fluent in English, both spoken and written*
Nice to haves
Bachelor / Master degree in computer science or software engineering
Experience with modern graphics API's (Vulkan, D3D12, GNM, ...)
Experience with modern console development (PS4/5, Xbox One/Series, ...)
Experience with SIMD programing
Experience with low-level x86/ARM/DXBC/Spir-V assembly
Experience with networking / multiplayer
Track record of major contributions to shipped games
What we offer
An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.
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Programmeur moteur senior
Maintes fois primé, Larian Studios a amplement démontré sa volonté de proposer des jeux de rôle de très haute qualité. À l’heure où le studio à l’origine de titres comme Baldur’s Gate 3 et Divinity: Original Sin 2 se tourne vers de nouveaux projets, nous sommes en quête d’un programmeur moteur senior qui rejoindra l’équipe et nous aidera à créer les jeux d’excellence auxquels nos fans sont habitués.
Responsabilités
Travailler sur tous les aspects du développement du moteur
Écrire du code performant, robuste et maintenable
Déboguer, profiler et optimiser le code pour atteindre nos objectifs en termes de qualité et de performance
Participer aux revues de code, aux tests et à la documentation
Démontrer une volonté manifeste de créer des jeux du plus haut niveau de qualité possible
Participer activement à la conception et à la production du moteur
Servir de mentor aux membres de l’équipe et les soutenir
Profil recherché
Plus de 5 ans d’expérience en développement de jeu
Une expertise en C++
Une ouverture d’esprit et la volonté de collaborer, d’expérimenter et d’améliorer des fonctionnalités spécifiques par itération
La passion de faire, et de jouer à, des jeux exceptionnels
Une expérience de développement axé sur les données
Une expérience avec un large éventail d’outils de profilage d’unité cen
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