Job Opportunities API

The Public Ledger of Openings

← Back to the ledger

Senior Software Engineer (Geometry Processing)

Freeform
CompanyFreeform
CategoryEngineering
LocationLos Angeles
RemoteOn-site (inferred)
EmploymentNot stated
LevelSenior
SalaryNot stated by the employer
Posted5 Jun 2026
Last verified30 Jul 2026
SourceEmployer career page (greenhouse)
Applications are handled by the employer, not by us.Apply on the employer's site →
Description
SENIOR SOFTWARE ENGINEER (GEOMETRY PROCESSING)   Freeform builds AI-native manufacturing systems that unify software, hardware, and physics to produce industrial-scale parts at the speed of human ideation. By treating manufacturing as a single integrated system, we unlock a new era of innovation where complex hardware is designed, built, and scaled without limits.   Metal 3D printing at production scale is one of the hardest unsolved problems in manufacturing, and geometry processing sits at the center of it. At Freeform, the geometry pipeline is not a preprocessor that hands off to a printer, but the intelligence that drives the entire machine. Our stack spans GPU-accelerated mesh processing, physics-informed simulation, real-time toolpath generation, and closed-loop geometric feedback during the print itself. NVIDIA invested in Freeform because of it.   In this role, you will own core systems at the intersection of 3D geometry and real-time GPU compute. If you have spent your career making geometry fast and correct, whether in game engines, real-time rendering, visual effects, or simulation, the underlying structure of the problems will feel familiar. What will not feel familiar is the stakes: your geometry runs on machines building real parts out of metal, at a factory-scale that’s never been done before. You will work across the full stack, from mathematical geometry representations to the GPU kernels that transform them, alongside engineers who bring the same depth of thinking to every problem.   We look for engineers who have gone deep on hard geometry problems and are ready to do that work where the output is physical.   Responsibilities: Develop GPU-accelerated algorithms for mesh deformation, procedural geometry generation, parallel spatial queries, and volumetric space-filling operations   Collaborate with simulation and hardware engineers to integrate physics-based and sensor models into the GPU compute pipeline Partner with data scientists to integrate neural geometry processing and machine learning models for print quality prediction and in-process optimization Design and develop the end-to-end print preparation pipeline, from CAD ingestion and mesh repair through GPU-parallelized slicing, adaptive toolpath generation, and hardware handoff, for a production-scale metal 3D printing system Work with backend software engineers to architect the interface between the geometry processing stack and the metal 3D printing hardware layer Build production automation solutions across the geometry processing pipeline, including automated defect detection and in-process geometry correction Develop integrations with third-party CAD and CAM software APIs, with a focus on robust and maintainable interchange pipelines Write production-quality C++ across the geometry stack: performant, well-tested, and built to last in a real manufacturing environment Generate and maintain documentation of designed software and integrated systems Basic Qualifications: Bachelor's degree in computer science, computer engineering, applied mathematics, or similar AND 5+ years of software development experience, OR Master’s degree in aforementioned fields with 2+ years of experience, OR PhD in aforementioned fields   Proficiency with C++   Experience using GPUs for geometry processing   Preferred Skills and Experience : MS or PhD in computer science, computational geometry, applied mathematics, or related field highly preferred Familiarity with neural geometry processing or learned representations (e.g. neural fields, point cloud networks, diffusion-based mesh generation)   Experience interfacing with CAD and CAM software APIs (understanding of CAD import)   Experience working with Signed Distance Field (SDF) representations
HOUSE AD991,236 openings. Erioun finds yours.Scored against your own profile, every hour.Try the radar →