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Senior User Experience Designer, Accessibility - Central QA Ops

Riot Games
CompanyRiot Games
CategoryEngineering
LocationLos Angeles
RemoteOn-site (inferred)
EmploymentNot stated
LevelSenior
SalaryNot stated by the employer
Posted4 Aug 2026
Last verified12 Aug 2026
SourceEmployer ATS (greenhouse)
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Description
As a User Experience Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that’ll delight millions around the world. As a Senior Accessibility User Experience Designer , you will function as a part of the Central Product Accessibility team and work with product teams across the organization to drive and facilitate accessible and inclusive design. This role will collaborate with design and engineering teams to inform the creation of accessible games and experiences. The Accessibility UX Designer should have a deep knowledge of accessible game design, and will be responsible for cross-training other designers and defining requirements and best practices. This position will report to the Director of Product Accessibility.  Responsibilities: Creating guidelines and tools to help designers, developers, and architects comply with accessibility standards  Create design requirements for both game and web products  Work with UX designers to define strategy, roadmap, and priorities Perform accessibility reviews and provide feedback on designs and features  Incorporate accessibility requirements into design documents and specifications  Manage the photosensitive epilepsy flash rate testing process and training  Propose improvements to existing processes and features in order to increase usability in our products Work with UX researchers to identify and gather data around features  Use data insights and user feedback to make recommendations to product teams  Create Accessibility personas and user stories Triage and prioritize accessibility issues and provide guidance for product teams on how these issues can be remediated Train and educate product teams on accessibility requirements  Audit games and web applications for compliance with best practices and accessibility standards Keep up to date with current changes and trends in game, web, application, and software accessibility  Required Qualifications: 5+ years of UX design experience  3+ years of accessibility experience  Expert knowledge of accessible and inclusive design principles and methodologies Have a strong understanding of core game design technologies (Unity, Unreal etc.)  Have experience with user experience software development using HTML, JavaScript, XML, CSS and other related UI technologies Experience with UI prototyping tools such as Figma, Sketch or Adobe XD Experience using common screen readers: JAWS, NVDA, VoiceOver Experience using keyboard navigation and other assistive technology Experience testing with flash-rate testing tools (eg. Harding, PEAT) Knowledge and understanding of accessibility standards, principles and techniques, including (WCAG, WAI-ARIA, Section 508 C), with the ability to interpret and advise on these standards Possess empathy for our diverse user and player base, a deep understanding of user-centered design, and strong analytical abilities Ability to partner and collaborate with cross-functional teams to achieve product goals  Ability to translate end-user feedback into actionable items  Ability to deliver training to product teams  Experience using task and ticket management tools (e.g. JIRA, Confluence etc) Excellent organizational and communication skills Desired Qualifications:  Experience designing interfaces across various platforms (i.e. mobile, PC, console, etc.) with strong understanding of interaction modalities across phone, controller, keyboard, and mouse Experience with accessible product, game and web design For this role, you'll find success through craft expertise, a collaborati