Simulation
Genesis
| Company | Genesis |
| Category | Uncategorised |
| Location | San Carlos |
| Remote | On-site (inferred) |
| Employment | Not stated |
| Level | Not stated |
| Salary | Not stated by the employer |
| Posted | 30 Apr 2026 |
| Last verified | 30 Jul 2026 |
| Source | Employer career page (ashby) |
Description
What You’ll Do
- Develop a high-throughput, GPU-based simulation pipeline (primarily rigid body simulation for robots) to train robotics foundation models
- Implement essential robotics features, including actuators, sensors, and controllers, in collaboration with the robotics team
- Work with the policy training team to bridge the sim-to-real gap
- Develop a real-to-sim pipeline in collaboration with the asset generation team
- Collaborate with a team of driven individuals committed to building general-purpose Physical AI
What You’ll Bring
- Passion for your craft and demonstrated excellence in physics simulation engineering
- Exceptional ownership and initiative—finding and solving problems independently
- Extensive experience in physics simulation, with a preference for expertise in rigid body simulation, FEM, CFD
- Insights and requests from a robotic researcher/engineer’s perspective for improving user experience
- Proficiency in CUDA and GPU programming
- Bonus: Experience in robotics control
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