World Designer [Fixed Term]
Avalanchestudios
| Company | Avalanchestudios |
| Category | Design |
| Location | Stockholm |
| Remote | Hybrid |
| Employment | Not stated |
| Level | Not stated |
| Salary | Not stated by the employer |
| Posted | 22 Jul 2026 |
| Last verified | 30 Jul 2026 |
| Source | Employer career page (lever) |
Description
The role
As a Senior World Designer, you will work on designing and execution of an immersive open world, shaping landscapes, biomes, landmarks, roads, and rivers to enhance exploration and gameplay. Your work will include terrain sculpting, material painting, and strategic placement of key locations to ensure a seamless and engaging experience.
You will translate high-level world design into actionable features, ensuring clear scope, priorities, and technical feasibility. You will oversee milestone progress, balancing creative vision with production constraints while collaborating closely with Art, Tech, and Level Design teams to refine and optimise world-building efforts.
Your expertise in spatial design, composition, and game mechanics will help create a living, interconnected world that delivers a compelling player experience.
[Please note that this is a fixed term employment]
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